Market Research Engine has published a new report titled as “Video Conferencing Market Size By Application (Government, Healthcare), By Type (Telepresence, Desktop, Room-based), By Component (Software, Hardware, Services), By Deployment (Hybrid, On-Premise, Cloud), By Region (North America, Europe, Asia-Pacific, Rest of the World), Market Analysis Report, Forecast 2020-2025.
Browse Full Report from Here:https://www.marketresearchengine.com/video-conferencing-market
Video conferencing is a live video-based platform made for conducting meetings between two or more individuals in distinct locations through a video-enabled device. It allows several individuals to meet and collaborate face to face through long distance meeting by transmitting video, audio, text, and presentations in real time via internet. This is allowing the video conferencing market players to experience substantial development in demand for their products over the years. The businesses are detecting a broad array of advantages as the companies are replacing their obsolete web or audio conferencing contracts with a modern cloud-based video conferencing solutions. Through their video conferencing solutions players, like Zoom and Lifesize, help enhance team communications and collaborations while increasing employee engagement and reducing operating costs. These advantages are reflecting in the rise in adoption, which, in turn, is showcasing growth in the video conferencing market. The study presents complete information about the significant growth factors, restraints, and key trends that are creating the landscape for the future growth of the video conferencing market, to identify the opportunistic avenues of the business potential for stakeholders.
The global Video Conferencing market is segregated on the basis of Application as Government, Healthcare, Others, Corporate Enterprise, and Education. Based on Type the global Video Conferencing market is segmented in Telepresence, Desktop, and Room-based. Based on Component the global Video Conferencing market is segmented in Software, Hardware, and Services.
Based on Deployment, the global Video Conferencing market is segmented in Hybrid, On-Premise, and Cloud.
The global Video Conferencing market report provides geographic analysis covering regions, such as North America, Europe, Asia-Pacific, and Rest of the World. The Video Conferencing market for each region is further segmented for major countries including the U.S., Canada, Germany, the U.K., France, Italy, China, India, Japan, Brazil, South Africa, and others.
FYI, You will get latest updated report as per the COVID-19 Impact on this industry. Our updated reports will now feature detailed analysis that will help you make critical decisions.
The global Video Conferencing market report scope includes detailed study covering underlying factors influencing the industry trends.
The report covers analysis on regional and country level market dynamics. The scope also covers competitive overview providing company market shares along with company profiles for major revenue contributing companies.
The report scope includes detailed competitive outlook covering market shares and profiles key participants in the global Video Conferencing market share. Major industry players with significant revenue share include Polycom, Inc, ZTE Corporation, Lifesize Inc, Zoom Video Communications, Inc., Huawei Technologies Co., Ltd, Adobe Inc, Avaya Inc, Cisco Systems, Inc., Google LLC, Microsoft Corporation, and others.
Reasons to Buy this Report:
- Gain detailed insights on the Video Conferencing industry trends
- Find complete analysis on the market status
- Identify the Video Conferencing market opportunities and growth segments
- Analyse competitive dynamics by evaluating business segments & product portfolios
- Facilitate strategy planning and industry dynamics to enhance decision making
Polycom, Inc, ZTE Corporation, Lifesize Inc, Zoom Video Communications, Inc., Huawei Technologies Co., Ltd, Adobe Inc, Avaya Inc, Cisco Systems, Inc., Google LLC, Microsoft Corporation, and others are among the major players in the global Video Conferencing market. The companies are involved in several growth and expansion strategies to gain a competitive advantage. Industry participants also follow value chain integration with business operations in multiple stages of the value chain.
The Video Conferencing Market has been segmented as below:
Video Conferencing Market, By Application
- Corporate Enterprise
Video Conferencing Market, By Type
Video Conferencing Market, By Component
Video Conferencing Market, By Deployment
Video Conferencing Market, By Region
- North America
- Rest of the World
Video Conferencing Market, By Company
- Polycom, Inc
- ZTE Corporation
- Lifesize Inc
- Zoom Video Communications, Inc.
- Huawei Technologies Co., Ltd
- Adobe Inc
- Avaya Inc
- Cisco Systems, Inc.
- Google LLC
- Microsoft Corporation
- Atlassian Corporation Plc.
- Fuze, Inc.
- JOYCE CR, S.R.O.
- Logitech International S.A.
- LogMeIn, Inc.
- Orange Business Services
- Polycom, Inc.
- Vidyo, Inc.
- Visual Systems Group, Inc.
- West Corporation
- ZTE Corporation.
The report covers:
- Global Video Conferencing market sizes from 2020 to 2025, along with CAGR for 2020-2025
- Market size comparison for 2020 vs 2025, with actual data for 2019, estimates for 2019 and forecast from 2020 to 2025
- Global Video Conferencing market trends, covering comprehensive range of consumer trends & manufacturer trends
- Value chain analysis covering participants from raw material suppliers to the downstream buyer in the global Video Conferencing market
- Major market opportunities and challenges in forecast timeframe to be focused
- Competitive landscape with analysis on competition pattern, portfolio comparisons, development trends and strategic management
- Comprehensive company profiles of the key industry players
Customized report as per the requirement can be offered with appropriate recommendations
Request Sample Report from here:https://www.marketresearchengine.com/video-conferencing-market
Table of Contents:
1.1 Key Insights
1.2 Report Overview
1.3 Markets Covered
2. Research Methodology
2.1 Research Scope
2.2 Market Research Process
2.3 Research Data Analysis
2.4.1 Secondary Research
2.4.2 Primary Research
2.4.3 Models for Estimation
2.5 Market Size Estimation
2.5.1 Bottom-Up Approach – Segmental Market Analysis
2.5.2 Top-Down Approach – Parent Market Analysis
3. Executive Summary
4. Market Overview
4.2 Porter’s Five Force Analysis
5. Video Conferencing Market, By Application
5.2.1 Market Overview
5.2.2 Market Size and Forecast
5.3.1 Market Overview
5.3.2 Market Size and Forecast
5.4.1 Market Overview
5.4.2 Market Size and Forecast
5.5 Corporate Enterprise
5.5.1 Market Overview
5.5.2 Market Size and Forecast
5.6.1 Market Overview
5.6.2 Market Size and Forecast
6. Video Conferencing Market, By Type
6.2.1 Market Overview
6.2.2 Market Size and Forecast
6.3.1 Market Overview
6.3.2 Market Size and Forecast
6.4.1 Market Overview
6.4.2 Market Size and Forecast
7. Video Conferencing Market, By Component
7.2.1 Market Overview
7.2.2 Market Size and Forecast
7.3.1 Market Overview
7.3.2 Market Size and Forecast
7.4.1 Market Overview
7.4.2 Market Size and Forecast
8. Video Conferencing Market, By Deployment
8.2.1 Market Overview
8.2.2 Market Size and Forecast
8.3.1 Market Overview
8.3.2 Market Size and Forecast
8.4.1 Market Overview
8.4.2 Market Size and Forecast
9. Video Conferencing Market, By Geography
9.2 North America
9.2.1 North America Video Conferencing, By Application
9.2.2 North America Video Conferencing, By Type
9.2.3 North America Video Conferencing, By Component
9.2.4 North America Video Conferencing, By Deployment
9.3.1 Europe Video Conferencing, By Application
9.3.2 Europe Video Conferencing, By Type
9.3.3 Europe Video Conferencing, By Component
9.3.4 Europe Video Conferencing, By Deployment
9.4.1 Asia-Pacific Video Conferencing, By Application
9.4.2 Asia-Pacific Video Conferencing, By Type
9.4.3 Asia-Pacific Video Conferencing, By Component
9.4.4 Asia-Pacific Video Conferencing, By Deployment
9.5 Rest of the World
9.5.1 Rest of the World Video Conferencing, By Application
9.5.2 Rest of the World Video Conferencing, By Type
9.5.3 Rest of the World Video Conferencing, By Component
9.5.4 Rest of the World Video Conferencing, By Deployment
10. Competitive Insights
10.1 Key Insights
10.2 Company Market Share Analysis
10.3 Strategic Outlook
10.3.1 Mergers & Acquisitions
10.3.2 New Product Development
10.3.3 Portfolio/Production Capacity Expansions
10.3.4 Joint Ventures, Collaborations, Partnerships & Agreements
11. Company Profiles
(Overview, Key Financials, Product and service Offering, Recent Development)
11.1 Polycom, Inc
11.2 ZTE Corporation
11.3 Lifesize Inc
11.4 Zoom Video Communications, Inc.
11.5 Huawei Technologies Co., Ltd
11.6 Adobe Inc
11.7 Avaya Inc
11.8 Cisco Systems, Inc.
11.9 Google LLC
11.10 Microsoft Corporation
11.11 Atlassian Corporation Plc.
11.12 Fuze, Inc.
11.13 JOYCE CR, S.R.O.
11.14 Logitech International S.A.
11.15 LogMeIn, Inc.
11.16 Orange Business Services
11.17 Polycom, Inc.
11.18 Vidyo, Inc.
11.19 Visual Systems Group, Inc.
11.20 West Corporation
11.21 ZTE Corporation
Market Research Engine is a global market research and consulting organization. We provide market intelligence in emerging, niche technologies and markets. Our market analysis powered by rigorous methodology and quality metrics provide information and forecasts across emerging markets, emerging technologies and emerging business models. Our deep focus on industry verticals and country reports help our clients to identify opportunities and develop business strategies.
Company Name: Market Research Engine
Contact Person: John Bay
Email: [email protected]
Country: United States